There are 3 factions in Geneforge 1 the Awakened, the Servants and the Takers. Consumables will also be needed in order to help you out in tough situations. Should you like the idea of using magic use artila, vlish or drayks to compensate for your lack of skill. When you play them buy or steal the best gear you can, make 2 or 3 creations with at least half your attack damage and increase your endurance by at least 2. They have almost no spell power, not enough essence for a big army and fall far behind the other 2 character types. These characters are the hardest to play by far. Spells can 1 hit kill most normal enermies if it is focused in like this. This will allow you spells to do devastating damage and should you bless your character they can fight like the best guardian. Magic needs for the best results 10 in each spell area and 20 spellcraft by end game when playing an agent. When starting an agent invest points into spellcraft up to 10 (this also increases maximum damage per dice) and battle magic to 5 in order to increase damage. The problem with survival will likely disappear somewhere between halfway and near the end of the game.Īgents need to focus on magic but can grab a few combat skills as well especially quick action and anatomy. They will need very heavy armor to survive being hit and should try to avoid close combat. grab all creation ability improvements up to 5 as needed then invest into intelligence and magic.focus on 1 creation type fire, battle or magic and intelligence.Shapers have the most essence so they can make a powerful army easily and you will have 2 main options to become powerful Play to your strengths when making your character Guardians use powerful weapons, Shapers use powerful creations and Agents focus on magic.
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